AI Insights · Timothy · April 2022
Top 5 Insects Games on Android in Mexico: Q1 2022
Discover the performance trends of the top 5 insects-themed games on Android in Mexico during Q1 2022, including downloads, revenue, and active user metrics.
During the first quarter of 2022, the top 5 insects-themed games on Android in Mexico showcased varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at each game's metrics.
Annelids: Online battle saw its weekly downloads peak at 83K in mid-January before gradually declining to around 34K by the end of March. The game experienced a moderate increase in weekly revenue, peaking at $115 in late January, and maintaining a range between $47 and $96 throughout the quarter. Weekly active users increased from 89K at the end of December to a high of 173K in mid-January, subsequently stabilizing around 117K by the end of March.
Insect Evolution had a strong start with weekly downloads peaking at 32K in early January, followed by a gradual decline to approximately 13K by the end of March. The game's revenue was minimal, with a peak of $10 in late February. Weekly active users mirrored the download trend, starting at 21K in late December, peaking at 54K in early January, and then declining to 28K by the end of March.
Moshquito! experienced a significant drop in weekly downloads from 58K at the end of December to around 8K by the end of March. Revenue was minimal, peaking at $5 in mid-March. Weekly active users followed a similar trend, starting at 78K and decreasing to approximately 16K by the end of the quarter.
Worm out: Brain teaser games showed a fluctuating download trend, starting at 19K in late December, dropping to a low of 340 in late January, and then rebounding to 28K in mid-March. Revenue was minimal, peaking at $7 in late March. Weekly active users followed the download trend, starting at 26K, dipping to 5K in early February, and then rising to 42K by mid-March.
The Ants: Underground Kingdom exhibited a downward trend in weekly downloads from 18K at the end of December to around 7K by the end of March, with some fluctuations. The game's weekly revenue started at approximately $8K and decreased to around $6K by the end of the quarter. Weekly active users also saw a decline from 68K to around 48K over the same period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.